YOU HAVE BEEN BLINDED AND THROWN IN A DUNGEON

A non-visual adventure game that uses a vibrating motor as its only source of feedback. The player navigates a "dungeon" of various tiles, blindly feeling the space only by vibration. On reaching special spaces, the player is transported back to their starting location.

This game was created in collaboration with Alex Myers for Games++ 2012. The game runs on an Arduino-capatible ATtiny chip — more details and code here.

All work on this site is licensed under a Creative Commons BY-NC-SA License. Feel free to use, but please let me know.