Try these challenge prompts to modify the code we've written:
- Can you make an object change color gradually as the mouse gets closer? Hint: use
map() to convert the distance to a useful range. You can also use
lerpColor() to create smooth color transitions.
- As noted, these examples assume the default
rectMode(CORNER). Can you make new versions to work with
- With Circle/Rectangle collision covered, we have enough to build Pong! Can you create a simple version with rectangles as paddles and a circle as the ball?